Bring in the venue
Drop in the stage model and every LED wall, totem and projection surface becomes a screen you can map. One project holds the venue, the clips, and every look you try on it.

Show planning · Previsualization
Turn your venue into a 3D previs: map content onto every LED wall and projection surface, block the camera moves, and gather frame-accurate feedback before anything is built.
How it works
Drop in the stage model and every LED wall, totem and projection surface becomes a screen you can map. One project holds the venue, the clips, and every look you try on it.

Every mapped surface gets its own track. Trim and slide until the cue lands, then loop just that section and watch it play on the true curve of the wall.

Share a link and pick who can open it. Notes attach to the exact frame the reviewer was watching, so nothing comes back as "around the middle somewhere".

In the room
Two options sit side by side instead of being rebuilt to compare.
Clips play on the venue model, not a flat rectangle standing in for it.
Keyframe the angles you will actually shoot, and switch between them.
A note remembers the frame it was written on, and the surface it was about.
Circle the thing you mean. The markup stays pinned to that exact frame.
Comps, videos, or both in one link. Reviewers comment without an account and without touching the edit.
A new cut sits on top of the old one, the notes stay put, and two versions play in lockstep side by side or under a wipe.
H.264 MP4, encoded frame by frame rather than screen-recorded — or handed to the render farm when the comp is long.
Stamp a link's viewers by name. The policy lives on the link, so the same cut can go marked to a client and clean to the team.
Free to start, with the venue, the comps and the review links included.
